The game was crowdfunded through Kickstarter 3 and incorporated heavy input from the public. I really do hope Comcept manages to really explode in size and shake up Japan's gaming market and that's why I've pointed this out, even though I seriously doubt it'll actually reach the people it needs to. 9 a is a 2016 action platform video game developed by Comcept, in conjunction with Inti Creates, and published by Deep Silver. Inafune helped out with while working on MN9 and other big games? (Though MN9 is basically done at this point, the point still stands.) Red Ash, Mighty No 9, and ReCore are all in development right now. Comcept isn't as big as capcom is yet and until it is, Mr Inafune has to be careful not to bite off more than he can chew. That'd be fine if Comcept was bigger, but until he can expand his company's size to fit his ideas. Mr Inafune is brilliant, but I think he might be a bit too brilliant, and he wants to do everything. Personally, I think Comcept has one issue that needs sorted, and if it's taken care of, Comcept will trump many of the big studios. Once I get my copy of MN9, I might start looking at Red Ash. Hoping that the final bumps have been smoothed out. I'm sure that'll be a huge relief for a lot of fans. "For any backers who contacted our support mail with issues before the deadline passed,ĭon't worry if you haven't received a response yet.
0 Comments
Leave a Reply. |